For a game jam i'ts a great job ! I get that you die by letting a vampire in, but are there (or is it planned) any consequence to refusing/accepting uninfected people ?
I found this engaging. It needs to have a restart menu selection, so you don't have to keep quitting and manually restarting the game. There should also be a second failsafe, if you accidentally let a vampire in, there should be a chance to irradicate it. Perhaps using items which are earned when you correctly allow in a human, those items can be used to fend off a vampire that was accidentally let in. If you run out or use up failsafe items, then if you allow a vampire in, you die.
Hey thanks for playing, While it was planned to have a phase where you would pick one visitor that you think might be a vampire but with the short time of the jam we didn't get to implement it. again we really appreciate the feedback. Thanks :)
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For a game jam i'ts a great job ! I get that you die by letting a vampire in, but are there (or is it planned) any consequence to refusing/accepting uninfected people ?
I found this engaging. It needs to have a restart menu selection, so you don't have to keep quitting and manually restarting the game. There should also be a second failsafe, if you accidentally let a vampire in, there should be a chance to irradicate it. Perhaps using items which are earned when you correctly allow in a human, those items can be used to fend off a vampire that was accidentally let in. If you run out or use up failsafe items, then if you allow a vampire in, you die.
Hey thanks for playing, While it was planned to have a phase where you would pick one visitor that you think might be a vampire but with the short time of the jam we didn't get to implement it.
again we really appreciate the feedback. Thanks :)